Rare: Mana Tonics will double the party's max MP. Dischord also helps with improving the success rate for both Steal and Mug. Have Rikku use Hyper Mighty G (Curtain item + Pendulum/Gambler's Spirit). Remedy can be stolen for the first time here and is a very useful item that you should steal in order to deal with multiple statuses. Very useful and saves Ethers. Steal doesn't dismantle and destroy minor machina-class enemies. Great Malboro - Ugh, these guys. Given that you can get them in such high quantities, it won't be hard to meet those requirements. You could've gotten this from my recommendation at Monster Arena. Frag Grenades show up again here. Whew. Important note: Rikku is extremely useful here, with a plethora of items to steal and she instantly kills the Mech enemies. So effectively postgame stuff. Boss note: be sure to steal from the boss here. It can be customized for First Strike (x1). Floating Death - Like other recent eyeball floating weirdos, these guys love to hit you with Confusion. That one is nice, though probably a waste of MP. Bonus Awarded for completing stages 11-20. This is the best place to steal Musks. For Final Fantasy X / X-2 HD Remaster on the PlayStation 4, a GameFAQs message board topic titled "Steal % chance with two characters? Secrets revealed to unlock every character's legendary weapon. They can even steal their abilities and Judge Points. There is an exception for the "green bar" neutral enemies; stealing from a neutral enemy, then zoning out once and returning will have returned the enemy to its neutral state, restoring its steal item. Do note that I won't be displaying weak mixes. Does anyone know if there is a way to improve steal chance yet? Pretty underwhelming. You can help the Final Fantasy Wiki by, This section about an ability in Final Fantasy Fables: Chocobo's Dungeon is empty or needs to be expanded. Candles of life will give you Zombiestrike (x30) and Zombieproof (x10). Varuna - This guy is a real pain. Lightning Gems deal 600 lightning damage x5 to random targets. The Thief's Gloves doubles success rate. Poisonstrike is very much not worth the effort, as getting 24 of them on a rare steal can be a real chore. Far from required, though. So if the base success% would be 48% but would only have a 75% chance … Note: you cannot steal anything here unless Yuna, Kimahri, Lulu or Auron have steal. Locke attempts to steal an item in Final Fantasy VI (GBA). Only thing worth mentioning here are the Star Curtains. Star Curtains give Reflect when used. This will give you Cheer x5, Focus x5, Aim x5 and Reflex x5 along with NulAll. It hardly ever works and that's frustrating . ), you can get these. The Ultimate Weapon for the Red Battlemage class is the Bone of Byblos, which looks like little more than a big femur but houses incredible power at 100 Attack. This is ideal for teaching Kimahri the Steal ability. Luckily, his steals aren't very important. Candles of Life show up here again to inflict Doom and their customization use. Edge is able to steal multiple times from the same enemy in the 2D versions, but only once in the 3D versions. Steal (also known as Sneak) can be used by the Ninja Edge. Specifically Chocobo Feather + Map for Super Mighty G (Protect, Shell, Haste, Regen on your party) and Ultra NulAll (Cheer x5, Focus x5, Aim x5, Reflex x5, NulAll on your party). If you're using Brother Fishing as described above, the enemy will almost never even get a chance to shoot, so your goalie is almost irrelevant. 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Once something has been stolen from an enemy one can't steal from that enemy again unless it re-spawns. Not really needed at this point, however, but nice if you want it. It's somewhat hard to find on mobile but if you click it, it will open a list. Omega Ruins can be a long dungeon, and you really don't want to get caught with your pants down. ". Rare: Gold Hourglasses show up once again. Mimics - There's not much to say about these. Crap, nothing new. Hit and heal, hit and heal. Rare: Healing Waters are basically a better Al Bhed Potion but without removing Poison, Silence and Petrification. This deals 800 non-elemental damage and Armor Break to all. Through Merit Points, thieves can enhance this ability with a trait called "Aura Steal", which allows them to literally steal a beneficial status effect from an opponent. Tetra Elementals finally show up again, being really useful as mentioned before. Steal will only successfully activate once per stage. The Thief has the ability to steal specific items from enemies, including their weapons and armor. HP Stroll Stamina Tablet: 02 Gradually recover HP while walking. Soul Springs will teach you Lancet (x20). May 31, 2019 Wolf Knight Final Fantasy X / X-2 0. They'll double your party's max HP and you absolutely want to have them for the final boss fight of this area. That may not seem like a big deal, but it will ensure that you always have them around to use in high level mixes. They will deal a whopping 9,999 damage to the enemy party. The elemental Gems are unique in that they deal five hits of 600 elemental damage to random targets. ), also known as Sneak, is an ability that has appeared in most Final Fantasy games since Final Fantasy III. Nitrile gloves from £1.33. Dream Powders are also not new, but they are also more plentiful here. Mana Tablets will give you MP Stroll (x2). Al Bhed Potions are used in a couple of mixes, so get a few of those if you care. Fish Scale will deal 600 water damage to a single enemy. Steal (盗む, Nusumu), also known as Sneak, is an ability that has appeared in most Final Fantasy games since Final Fantasy III. Steal is an ability that is used by the Thief job class. This is used in a lot of dangerous encounters, so be sure to grab some. This means anything that is not a Distiller or a stat (Ability, Power, Mana, Speed) sphere. Final Fantasy X. They will heal 1,000 health to your entire party and also cure Poison, Silence and Petrification. Rare: Water Gems. What's actually attractive here are the Al Bhed Potions. However, if you don't want to farm them (why wouldn't you? And some nice repeats for consistency that we haven't seen since Moonflow. Twin Stars reduce a single ally's MP cost to zero for the duration of the battle. Most notably, ten of them are used for the Overdrive -> AP which is needed for the Don Tonberry trick. Only thing new here is Purifying Salt. Only need four of them, but you will get better chances soon. It will deal 1,100 damage and inflict dispel. More new items. While Final Fantasy X is a very accessible game (for the main story), there are more advanced tricks and strategies hidden away. More Hypello Potions if you wish. If Bandit is equipped, this step is ignored and Steal will always hit the target. Gagazet. Get Deal. Shining Gem will give you Magic Counter (x16). Dragon Scales will give you SOS NulTide (x1) and Waterproof (x8). Grenade is a new one that deals 350 non-elemental damage to all targets. BradyGames FINAL FANTASY X Official Strategy Guide contains a comprehensive walkthrough with detailed strategy to steer you in the right direction, complete with unbeatable strategy, and without plot spoilers! The first one is customizing, Five Chests - Three Stars. The common steal can get you Arctic Wind or Lightning Marble. Machea - Wimps as well. Vaan, Balthier and Fran have this Technick no matter what job they choose, because they already have it when they join the party. You can silence him to avoid Holy, Confuse, Sleep and Silence. FINAL FANTASY X/X-2 HD Remaster. Alternatively, if you capture him, he won't cast Meteor upon dying. The Steal effect can be applied to Magic, Summon and Command Materia with the Steal as well Support Materia. However, there's nothing stopping you from using Rikku's mixes in random encounters, especially tough ones. For the activation cost of Dulling Rikku and discarding another Rikku card, Steal places two cards from the top of the opponent's deck into their Break Zone, then the player controlling Rikku draws a card. You still have to deal with Stone Breath, however, so make sure you have Stone Ward/Proof or Al Bhed Potions. While you could've gotten it before through rare steals, this will be your first consistent acquisition of it, and it's a very useful item at that. Boss note: the boss here (Yojimbo) has nothing he drops or you can steal. Just put them to sleep with a Sleep or Dream Powder and steal from them en masse. Steal: None: Drop: None: Attacks 1) Normal Attack. Monster help. However, poisonproof can be worth the investment to deal with the annoying Ochu and other enemies that get a kick out of poisoning you. Black Element - These guys aren't too bad, compared to some of the other ones in this place. The Master Command Materia grants the Steal command, but not the advanced Mug command. This value is doubled if Locke has a Thief's Bracer equipped. Steal is an ability available for the Bandit crown, Steal is the normal command ability from the start, but the Bandit class can also learn Plunder, which attempts to steal from all enemies; and Pillage which steals an item from an enemy guaranteed. Farplane Winds will give you Deathstrike (x60) and Deathproof (x60). Rare: Sleeping Powders teach Sleep Attack (x3) and Sleep Buster (x10). Codes is guaranteed to work online. Sadly not all that useful, but you only have to land the rare steal three times to get it, so go for it if that interests you. It functions the same way as it did in the original. All stealable items are divided into three categories: With the Thief's Cuff accessory, the chances increase to: Rare Game enemies only carry one item, usually belonging to the "Low" chance category. This is more useful on your aeons as all aeons inherently come with magic and can be useful for taking down tough enemies without risk of your aeon losing precious health. This guy is pretty much a pushover, despite being "Ultimate". Boss note 2: Sin's Core will give you 3-4 Stamina Springs, Sinspawn Genais will give you Star Curtain x1/Shining Gem x1. Thief can use Steal to steal items from opponents. Bomb Fragments deal 600 fire damage to a single target, and Antarctic Winds deal 600 ice damage to a single target. They remove the zombie and curse ailments (which you should already know from Seymour Flux). Rare: Lightning Marble will deal 1,000 damage to a single target. Be sure to steal enough for this. Get some if you care about that. Activate infinite health healt+limiti, activate x3 speed, have cursor on memory and Zidane steal while the others defend and mash away. Silver Hourglasses give Slowtouch (x16) and Slow Ward (x10). It is activated with 20% success after defeating any enemy in BMS. This will be a long fight. Chocobo Feathers come from Cactuars in Thunder Plains and Sanubia Desert. Common and rare steals appear for the first time. Steal has a Charge Time of 0. Very unimpressive. It'll allow Rikku to not rely on battle items and steal all the time to be useful. They will inflict 1,000 water damage on a single target. It is available from level 5. Fire Gems are plentiful here, if you need them. Makes no sense to use more MP for a wasted effect. Hypello Potions constantly showing up, as always. Be sure to stock up on them if you need to. Steal an item in the enemy's possession. Chocobo Feathers are used in some mixes, and are definitely worth your time to acquire there. The Thief has the ability to steal specific items from enemies, including their weapons and armor, and also their "heart", EXP and gil. Steal is Edge's exclusive ability. It requires 2 slots to equip and use, and when used the user will attempt to steal the target's item. Alternatively, you can throw a Silence Grenade and this will prevent their Pollen counter so you can pelt them with melee attacks. This will be your first -ga spell on an aeon, discounting Bahamut. Credit for all the bestiary and steal information goes to finalfantasywikia.com and the bestiary FAQs here on GameFAQs. FFX offers you a limited time offer. Final Fantasy X / X-2 GUIDE. You can get more on Mt. As I talk about the uses for things based on things you've done or will do. In the War of the Lions port, the Sky Pirate class has upgraded versions of these abilities called Plunder. FINAL FANTASY X-2 returns to the world of Spira two years after the beginning of the Eternal Calm. The ninja Tsukinowa has Steal. Quite cheap, but only worth it if you're an aeon user. Shining Thorns will teach Mental Break (x4). He also has a bribe table (weird, right?). When I say Curtain, I mean the three Curtain items. Healing Waters aren't new, but they are finally farmable without relying on a rare steal now. Get things you need for less with FFX coupon code and deals. In the Zodiac versions, the Steal license costs 20 LP and can be used by the job classes Machinist, Archer, Black Mage and Red Battlemage; the Black Mage must acquire the license for the Esper Zalera first, and the Red Battlemage must acquire the license for the Esper Hashmal. This would be worth going for if it didn't take a whopping 60 of them and also wasn't a rare steal. Monster Help. It is primarily used by the Thief class, and involves stealing an item from an opponent. Jeez that's a lot, even for the high quantities of stealing. Exorays - These are annoying as all hell. Another important note. Incredibly cheap and worth getting if you want. First new one is Bomb Core, which will deal 1,000 fire damage to a single target. Rare: Purifying Salts make a return from the Bevelle Tower. Silence Grenade will inflict 750 damage and silence for eight turns. It will inflict 1,000 damage on the enemy party and Slow on them as well. However, an easy way to deal with this is to Provoke it. HP Stroll Stamina Tablet: 02 Gradually recover HP while walking. Thief job command. These are very useful for inflicting Armor Break on elementals and some enemies Inside Sin and Omega Ruins. Steal is the job level 1 ability for the Thief. See why I said Confuseproof is important? It works once per stage and guarantees obtaining the enemy's item. Make absolutely sure someone has First Strike and Flee on their armor. This will help you further. Can be used to steal items from enemies and bosses during a battle. Shining Gems appear once again. The Dual Horn one hurts the most. As I recommended earlier, Kimahri should have it. Steal costs no AP to use. Rare: Sleeping Powders give Sleeptouch (x16) and Sleep Ward (x10). This guide will assume you've played through the game at least once, but if you haven't use at your own discretion. Be sure to steal some, as some fights Inside Sin can be a real chore without them. Rare: Gold Hourglass is a better Silver Hourglass. The two bosses here have specific items that are very useful for you to steal. Likewise, the Curtain items are used in various mixes and are your easiest way to access powerful mixes such as Ultra Cure, Mega NulAll and Mighty G. Chocobo Feathers will get you Initiative (x6) and SOS Haste (x20). Light Curtain and Lunar Curtains will give you SOS Protect (x8), Auto-Protect (x80) and SOS Shell (x8), Auto-Shell (x80) respectively. This ability is used by Werepig, Nitemare, Viking, Thief, Burgler, Brigand, and Outlaw. Silence Grenades make an appearance once more. Aqua Shooter’s damage increases significantly when Provoke is used on Extractor. Then use Provoke on it. Only one item may be taken from each target. It can hit for critical damage. The player has a 100% chance to steal on your first attempt, the steal is then checked for results which are as follows. Also use a Frag Grenade on them so they don't take forever to kill. That's all that you can do currently. Nice. This makes Rikku an absolute monster. Steal is the primary command ability Thief dressphere, but the user can also learn Sticky Fingers, which guarantees stealing an item; and Master Thief which steals only rare items. Quite worth it if you have the money. Useful. Would've been nice to have in Thunder Plains, but ah well. This Special can also be used instantly kill Machina-type enemies and open treasure chests during a battle. Arctic Winds will teach Blizzara (x2). More Curtains show up, useful for mixes. If the Master Thief ability is equipped, it changes the Steal rate for rare and semi-rare items to 32/256 instead, and allows Steal to ignore empty slots. However, going for 16 of them can prove to be very time consuming and generally not worth your investment. Chocobo Feathers will teach Haste (x10). Note: These enemies are copies from Bevelle Tower. Also not worth it, as Pray is party based and also really low healing. There is a button with a spreadsheet of all the items you can steal. Water Gems will teach Waterga (x4). If the Target's Level >= Edge's Level, Chance to Steal = 5/100. This means Amulet, Door to Tomorrow, Gambler's Spirit, Pendulum, Underdog's Secret, Wings to Discovery, Winning Formula. Alternatively, hit them with Death or Petrify. Other than that is seems pointless? You get two hits of damage when you attack, one for each blade. Steal some if you wish, though you will have better chances to do more of that soon enough. Steal is the action ability for the Thief job class. Definitely worth getting for Power Break if you're an aeon user, as it won't be available again for quite some time. Then have Rikku use a Stamina Tonic on your party and heal everyone up. Note 2: This is where that second Special Sphere is. They take only five turns to die from poison, so haste them if you want to speed that process up. The Master Thief support ability makes it easier for characters to steal rare items, and the Bandit support ability perfects the steal success rate. Nothing new here to speak about. (This is why I told you to get them). Finally, you can get Musk consistently! You'll get more chances at the Sanubia Desert, so don't fret about getting many here. That is a huge amount to collect and unless you just must have Flare for whatever reason on an aeon, definitely not worth your time trying to get. Quite useful for some bosses. Steal is also an enemy ability known by Vice and Prowler, which takes an item from the target's inventory (but not items that cannot be sold or thrown, and if no valid items are available, then nothing will be stolen). Otherwise, just use Magic Counter (they cast Firaga) or Evade & Counter (Tidus, Wakka, Auron) and they won't increase in size. They're high in quantity. You can steal from Greater Sphere for the chance to get one. Gagazet's enemies also get a really big jump in power and health, so it'll help to stay alive and such for stealing purposes. They also can be customized for SOS Overdrive (x20). There's Petrify Grenades for their Stonestrike (for capturing) or Stoneproof (for dealing with petrification). The item Brigand's Glove guarantees it will succeed, but as with all items is consumed when the stage ends. Darkstrike will really help if you don't want to use Wakka to spam Blind Attack/Blind Buster. This will give you more options for. Absolutely get them as well. Curtain-type items are used often in mixes. It is learned by Edge (level 60), Locke (level 70), Yuffie (level 45), Zidane (level 55), Vaan (level 75), Balthier (level 90), Ramza (level 90), and Rikku (level 70). On your first steal, you have a 100% chance to steal an item. Rare: Mana Tablet doubles the target's max MP (up to 999 or 9,999 with Break MP Limit). Only thing new here are Smoke Bombs. Steal is the level 1 command ability for the Thief. Fire Gems will teach Firaga (x4). In Locke's scenario at South Figaro, he can steal clothes from Cadets and Merchants to disguise himself. Capture one of every fiend in the Calm Lands. It is primarily used by the Thief class, and involves stealing an item from an opponent. Shadow Gems will teach Demi (x8). Especially useful on the big enemies. Additionally, you can give Yuna a boost here as Ifrit is great at dealing with it. Now, THIS guy is the real challenge. Shop and save now! The biggest reason to make him a thief is a certain boss fight in the Mt. Ultima Weapon. Sale. The Monster Arena is a massive sidequest you can do by walking to the right side of the Cam Lands and speaking to the guy in front of a little dungeon thingy. Stealing 200 times with Rikku in the Final Fantasy X HD Remaster version earns the A Talent for Acquisition trophy/achievement. So don't worry too much. Soul Springs will give you HP +10% (x3) and MP +10% (x3). Petrify Grenades, other than being very useful Use items, are used in many mixes as well. Whenever your character is hit with an ailment, it will use the corresponding status-healing item, or use a remedy if it's multiple. For example, you may not want to (or be able) backtrack to Thunder Plains for Electro Marbles. The cap will be reached when Edge is at least 24 levels higher than the target. However you'll be getting Shiva soon, so it'll only be worth it if you want to expand the capabilities of Ifrit, Valefor or Ixion. Swipes at the target to deal physical damage. Kanya. Steal is to take the property of another without right or permission. Version 1.1 - Added the mix section as a quick reference. Definitely go for this if you use magic often. Note 2: you will get a chance to get plenty of Dragon Scale steals as common steals very soon, so don't worry about stealing any of them here. Get plenty of these to turn Rikku into a superior Yuna (in the healing department, anyways). The Great Malboros here will always ambush you and always hit you with Bad Breath. Anyways, Water Gems deal 600 water damage x5 (3,000 total). Fixes / new options request that also provide savegames will have a higher chance of being looked at. You can deal with this either through Auto-Med or throw a Sleep Grenade. Try to steal some, as the lv2 items will start losing their steam here in terms of damage output. Instead, they will transform into the types listed above when you steal from the chests. This will buff up your much needed defenses. The normal drop is Return Sphere (allows you to return to a place you've been on the sphere grid). You will be able to reliably farm these Inside Sin, but if you really want them, get a few. He follows a set pattern: Energy Core does around 2500 damage, and Shimmering Rain does around 1800~2000 damage to your party and ignores shell, despite being magical damage. Useless for this reason, as you often kill the target way before Doom would. You get plenty of these, so you have some choices. Man these never stop coming, do they? They're the only place to get them unless you want to spend an unreasonable amount of gil bribing things. Try to get a few if any of that interests you. ... your first Steal has a 100% chance … If this step fails as well, the steal fails. While Final Fantasy X is a very accessible game (for the main story), there are more advanced tricks and strategies hidden away. This prevents Bad Breath for a turn, long enough to kill it. Ice Gems will deal 600 ice damage x5 to random targets. In which case, the buff/healing mixes will give you far better odds at winning those boss fights than some extra damage would.